You're meeting a stranger to play a sport. We built for that.
Most of Cheza's safety work happens before you ever meet: the age gate, a phone and a moderated photo to get in, what others can see, and where the game happens. The rest is one tap away in every chat.
What’s true for every player
- Approximate distance only. Your card shows “~2 mi”, never a location. A venue is only ever named inside a match, on a proposal or an open session, never on your card.
- Public venues first. Pick a venue from the finder, or type one. Sessions happen at courts, gyms and courses, not at anyone’s home.
- Numbers stay private. Chat lives in the app. Nobody needs your phone number to book a game, and a phone number or email typed into chat doesn’t send.
- Mutual match, or nothing. Nobody can message you unless you both said yes, you’re friends, or you’re in a session together. There is no way to buy your way into someone’s inbox.
Verified means a selfie that matched
The Verified badge is a selfie-to-profile-photo match: someone took a live selfie that matched their profile photo. We compare, then delete the selfie and keep only the result. It is optional; among players who fit you equally well, the ones with the badge come first.
Coaches go further: a person reviews every credential before the badge goes live. No coach badge is automatic.
Share your session
Every confirmed session has a share button. It sends a friend the sport, the venue, the time and your match’s first name, from your own phone, the way you’d send any message.
Levels are confirmed by other players, not typed in
After a session you confirm your match’s level: fits, plays higher, or plays lower. You can add a good word. That is all a level is. There are no star ratings and no written reviews of people. A level earns its badge only after three players confirm it; if the people you play keep saying your level is off, you don’t get the badge. A no-show goes to a private report; two in three months pause your open-seat access for a week, and players who keep skipping games are shown less.
Report, block, unmatch
All three are in the menu of every chat. Blocking is immediate; you can undo it from Settings, and nothing else is undone. A person reads every report, usually within 24 hours. The person you reported is never told a report exists, and you are never asked to explain yourself to them.
If something happened at a venue that needs the police, call them first. Then report it in the app so a person can act on the account.
Before your first game
- Meet at the venue, not a car park or a home.
- Tell someone. Share your session, or just text a friend.
- Keep the first session daytime and public if you can.
- If the level was wildly off, say so in the confirmation. It protects the next person.
- Trust the feeling. Unmatch costs nothing and needs no reason.